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Faceit v2.2.16 for Blender Full Version Free Download
Faceit : Facial Expressions And Performance Capture
What is Faceit?Faceit is an all-in-one facial rigging, motion capture and animation Add-on. An intuitive, semi-automatic and non-destructive workflow guides you through the creation of facial shape keys that are perfectly adapted to your 3D model’s topology and morphology, whether it’s a photorealistic human, anthropomorphic or cartoon model. You maintain full artistic control while saving a ton of time and energy.
If you have any questions, feedback or requests, I am happy to hear it! Check out the links below for news, updates, detailed footage and workflow instructions:
With Faceit you can ready your character model for high quality Animation in minutes!
[Image: uploads%2F1596560529835-rain_mocap_00.gif]Ready your Character for ARKit Performance Capture in Minutes! (Rain Rig © Blender Foundation)
What is included?
  • Semi-automatic Face Rigging
  • Automatic and Precise Weighting
  • Automatic Facial Expressions from Presets (FACS based and more)
  • Custom Expressions and Custom Presets
  • Motion Capture Importers for ARKit and Audio2Face
  • Flexible Shape Key Control Rig for ARKit Motion Capture and Keyframe Animation
  • Shape Key Retargeting
  • Shape Key Utilities
  • Join Faceit Rigify Armature to any Body Rig
  • Fully Non-Destructive Workflows
  • and many more.. 
Smart Rigging Process
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[b]Easy and intuitive facial rigging process! Procedurally generated expressions![/b]
[Image: 1e47ddb0266146edc764ace34ad1d092.gif]Fit rig and expressions to your character, by placing the Faceit landmarks.
 
Auto-Generated Facial Expressions
[Image: 677311ee727875c74c8d7d7e7c1311f3.gif] The 52 ARKit shape keys automatically generated for bunny.
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[b]Load Expressions from ARKit, Audio2Face, Tongue or Phonemes Preset or just create your own presets![/b]
Custom Expressions and Custom Presets
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[b]Faceit 2.1: Add Unlimited Custom Expressions – Export, Share, Re-use on all your projects![/b]
 
Bake Expressions to Shape Keys
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[b]Bake the deformation from the modifier stack, pose and scultping into final shape keys.[/b]
ARKit and Audio2Face Motion Capture
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[b]Quickly import captured ARKit animation.[/b]
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[b]Mix ARKit and Audio2Face motion by face region.[/b]
ARKit Control Rig
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[b]The ARKit Control Rig is compatible with all Mocap utilities. Load animation directly onto the rig and use animation layers to tweak the animation![/b]
 
[b]Powerful Retargeting Tools[/b]
[Image: 89c7b841a1d70572052d2769eaad27bb.gif]The Target shapes panel can be used to specify which shape keys should be animated.
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[b]A very versatile Shape Key retargeting engine is included, too. Retarget any shape key animations between different models.[/b]
 
Fully Non-Destructive Workflows
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[b]Faceit is fully non-destructive! You can return to any point in the rigging process, even after animating.[/b]
 
 
 
Customize Expressions – Pose, Sculpt and Amplify
[Image: 56a4660f47bff1cc728953e97f036c09.gif]Tweak any part of the auto-generated expressions, by posing the control bones!
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[b]Non-destructively Sculpt upon any of the registered meshes to fine-tune Faceit expression![/b]
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[b]Change the range of motion for any expression in real-time![/b]
Mirror Expression (Pose and Sculpt Layer)
[Image: 87960710549231fa344f2e759634a220.gif]Quickly mirror both the pose and the sculpt influence.
Smart Binding – Results usually require no further Weight Painting
[Image: uploads%2F1598905355950-smart_bind_00.jpg]Weights generated based on Landmarks. Weighting usually requires no further editing.


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