Faceit v2.2.16 for Blender Full Version Free Download
Faceit : Facial Expressions And Performance Capture
What is Faceit?Faceit is an all-in-one facial rigging, motion capture and animation Add-on. An intuitive, semi-automatic and non-destructive workflow guides you through the creation of facial shape keys that are perfectly adapted to your 3D model’s topology and morphology, whether it’s a photorealistic human, anthropomorphic or cartoon model. You maintain full artistic control while saving a ton of time and energy.
If you have any questions, feedback or requests, I am happy to hear it! Check out the links below for news, updates, detailed footage and workflow instructions:
With Faceit you can ready your character model for high quality Animation in minutes!
Ready your Character for ARKit Performance Capture in Minutes! (Rain Rig © Blender Foundation)
What is included?
- Semi-automatic Face Rigging
- Automatic and Precise Weighting
- Automatic Facial Expressions from Presets (FACS based and more)
- Custom Expressions and Custom Presets
- Motion Capture Importers for ARKit and Audio2Face
- Flexible Shape Key Control Rig for ARKit Motion Capture and Keyframe Animation
- Shape Key Retargeting
- Shape Key Utilities
- Join Faceit Rigify Armature to any Body Rig
- Fully Non-Destructive Workflows
- and many more..
Smart Rigging Process
[b]Easy and intuitive facial rigging process! Procedurally generated expressions![/b]
Fit rig and expressions to your character, by placing the Faceit landmarks.
Auto-Generated Facial Expressions
The 52 ARKit shape keys automatically generated for bunny.
[b]Load Expressions from ARKit, Audio2Face, Tongue or Phonemes Preset or just create your own presets![/b]
Custom Expressions and Custom Presets
[b]Faceit 2.1: Add Unlimited Custom Expressions – Export, Share, Re-use on all your projects![/b]
Bake Expressions to Shape Keys
[b]Bake the deformation from the modifier stack, pose and scultping into final shape keys.[/b]
ARKit and Audio2Face Motion Capture
[b]Quickly import captured ARKit animation.[/b]
[b]Mix ARKit and Audio2Face motion by face region.[/b]
ARKit Control Rig
[b]The ARKit Control Rig is compatible with all Mocap utilities. Load animation directly onto the rig and use animation layers to tweak the animation![/b]
[b]Powerful Retargeting Tools[/b]
The Target shapes panel can be used to specify which shape keys should be animated.
[b]A very versatile Shape Key retargeting engine is included, too. Retarget any shape key animations between different models.[/b]
Fully Non-Destructive Workflows
[b]Faceit is fully non-destructive! You can return to any point in the rigging process, even after animating.[/b]
Customize Expressions – Pose, Sculpt and Amplify
Tweak any part of the auto-generated expressions, by posing the control bones!
[b]Non-destructively Sculpt upon any of the registered meshes to fine-tune Faceit expression![/b]
[b]Change the range of motion for any expression in real-time![/b]
Mirror Expression (Pose and Sculpt Layer)
Quickly mirror both the pose and the sculpt influence.
Smart Binding – Results usually require no further Weight Painting
Weights generated based on Landmarks. Weighting usually requires no further editing.